kingbowser: (Smooth operator)
King Bowser ([personal profile] kingbowser) wrote2012-11-07 10:34 pm

WIP Application

Player
Name: Mega
Personal Journal: [personal profile] dorked
E-mail: megaflamehedge@gmail.com
AIM/MSN: derpisms @ AIM
Timezone: PST
Current Characters in Route: Riku

Character
Name: King Bowser Koopa
Series: Super Mario (specifically Paper Mario and Super Mario RPG)
Timeline: Early Paper Mario, after chatting it up with the Koopa Bros.
Canon Resource Links: Here we would have the links to wikis and other information sites. If none of those seem to provide enough information, feel free to add more about the character here. However, please do not use this section as a full history section unless your canon is ridiculously obscure. General rule of thumb: if there are a good amount of descriptive resources, please just link them and use this section to add in what may have been left out, as opposed to writing an entire history section.

Personality: Bowser's got all of your typical evil villain traits. Boisterous laugh. Longing for power and domination. Tendency to kidnap damsels. But, despite getting his butt kicked again and again, he gets back up and tries the same old thing. It seems like almost every game features him spiriting Princess Peach off to his castle. If there's one thing this shows about Bowser it's that he's either very driven or... just plain stubborn.

He's a very larger than life kind of villain. When Bowser cooks up a scheme, he thinks big. Even in the very first game, he didn't just nab Peach! He transformed his minions into copies of himself and spread them throughout several different castles, transformed the people of the Mushroom Kingdom into bricks... brutal, but effective.

In Paper Mario, he takes this even further by snatching the Star Rod-- an item that granted the wishes of everyone throughout the Mushroom Kingdom! And why? Because the Star Spirits never granted his selfish wishes. Yup.

But it's not just his plans that are massive. Bowser's a very loud kinda guy. He frequently bursts into fits of evil laughter, roars at the top of his lungs, and pummels his foes into the ground. A big, brash bruiser, he's the type to stomp first and ask questions later. This is fully reflected by many of his attacks in Mario RPG. For example, one weapon allows him to hurl Mario at his foes! Not only does this reflect his strength-- it shows that he doesn't have a whole lot of regard for others' safety, as long as it gets the job done.

Ridiculously full of himself, he's completely convinced that each of his schemes will succeed, despite his long history of embarrassing failures, and he always seems to concoct some crazy contraptions just for the occasion.

Evil wind up toys, his trademark clown car, warships that fly through the sky, granting someone invincibility by ripping out their heart, not to mention all the booby traps that plague his fortresses... Despite his lack of foresight, Bowser's definitely got some creativity and some level of smarts. He's not stupid so much as a little bit dense.

One great example of this occurs in Mario RPG regarding Smithy and the shattered star road. The fact that its damage would allow him to catch Peach without a chance of her rescue pleased him despite the repercussions, and it didn't quite hit him that he'd have to choose between that and his Keep. He also shows an immense lack of patience, preferring to cut to the chase rather than worry about finer details in a conversation.

There's no denying Bowser's ruthlessness, either. As I already said, he holds little regard for the safety of others-- even his own minions! He always sets them up in dangerous situations, knowing fully well that Mario will surely pop in to save the day. And when they fail, he often explodes with anger. You'd think that after so many defeats he'd come to expect it, but nope. He'll shout at them, insult them... Very rarely does Bowser so a softer side, even to his closest underlings.

But there are exceptions. Once he lost his Keep and his troop, he become nostalgic and longed for those glory days of fighting Mario without any stinking swords raining on his parade. It got to a point where he was willing to put aside his differences with Mario just long enough to get his castle back. But uh. He totally joined the Koopa Troopa willingly. Really!

He also shows compassion towards his son, Bowser Jr., in Mario sunshine, and in Paper Mario he at least tries to make Peach comfortable in his own, Bowserish way. It seems that after kidnapping her so many times, Bowser's developed a sort of crush on her, though it's hardly a healthy relationship. After all, he knocked the stuffing outta Mario and refused to let her leave his castle once he shot it into space. He even kept her locked up in her room, for crying out loud!

But, if nothing else, it shows that Bowser's not just an evil overlord. There's at least some inkling of good buried under his rough, scaly exterior.

Strengths/Weaknesses:

+ Bowser is strong. Even without powers, he's a wall of muscle, capable of bashing and smashing things with ease. I imagine this'll carry over to Route on some level-- I kinda picture him a lot like Wreck-it Ralph in terms of build. HUGE arm and chest muscles that make him one devastating brawler.

+ He doesn't give up. Knock him down, he climbs back up with another sinister plot just waiting to unfold. He's also extremely driven towards his goals.

+ He might not be the brightest bulb, but Bowser does have bursts of creativity when concocting evil plots. If nothing else, he comes up with some wacky variations on the kidnapping princess routine.

+ Once in a blue moon, he does show a level of kindness quite striking for a big, dragon-turtle thing. If it weren't for the whole evil schtick, he'd probably be a fun guy to hang around just for how over the top he is.

- Dense and completely full of himself. Bowser gloats so much about his strength, his schemes, even his self-proclaimed handsomeness. As a result, he does not take losing well, even after so many failed plots. Complex ideas often fly over his head, and it's not that hard to trick him, either. After all, Peach is able to convince him that Mario's afraid of things like Mushrooms and Thunderbolts-- both items that help him fight enemies.

- He's got a fiery temper and doesn't always think things through. This goes hand in hand with his impatience, as Bowser often prefers a direct approach, smashing his way through obstacles and challenges.

- His lack of regard for others won't make him many friends, and his boisterous personality may irritate those around him.

- Subtlety is not his strong point. He does not hide he's a villain, which may irritate the other Rockets who prefer to keep a strong cover.

Pokémon Information
Affiliation: Rocket
Starter: Turtwig + Magikarp
Password: Scrambled eggs~
Samples
First Person Sample: [The feed begins with a shot of the ground and the sound of stomping. Then a large hand sweeps the PokéGear up, revealing the face of one burly man with huge, sharp teeth, bushy eyebrows, and a wild mess of orange hair. He snarls at the screen, holding up another one of his tremendous fists...

And then he roars. Yeah, this guy's something else.]


Grah! When I get my hands on whoever cursed me to look like a fleshy mammal, I'll give 'em a good stomping! Nobody, and I mean nobody, messes with the Koopa King and gets away with it!

[Grrrgh.]

My shell, my horns, my intimidatingly good looks! All gone, and I'm left looking like some over-sized ape! Like one of those pesky Mario Brothers!

[...And like Princess Peach... Hrm. Give him a second, he seems to be pondering something, given the hand near his chin.

...Nah.]


So tell me, just whose harebrained idea was this? I know you people can see this, so talk! Otherwise, you'll be dealing with the fury of the Koopa Troop, and believe me, you don't wanna get on their bad side.

[Okay, so it's a bit of a bluff, but, darn it! This stinks. Bad enough that he has to be part of some lame "Rocket" team.

But with his message outta the way, Bowser shuts off the feed.]


Third Person Sample: This was not the wake up call Bowser asked for.

He'd accomplished so much! Burst into Star Haven, snatched up that Star Rod, finally, after years of embarrassing defeats, defeated Mario! He was on top of the world. All the worlds wishes were in the palm of his hand, and there was nobody out there to stop him.

So how the heck did he end up stuck as a "Grunt" without his castle, his army, or even Kammy Koopa? This was not part of the plan, and upon waking, Bowser proceeded to take out his rage on a conveniently located walls. It would've felt pretty good, too, if he weren't stuck as a hideous human. How was he supposed to keep up his reputation when all he had left were his teeth? Where was the fire? The pizzazz?!

It was like this place had stripped him of everything that made him Bowser. And that alone was worse than all the times he'd been stomped, hurled at bombs, and nailed in the head by his own mechakoopas. It was even worse than that idiot Smithy snatching his castle, and that was saying a lot!

As he stomped through the hallways of the Rocket base, he sneered at his passersby. That tree-turtle thing he got trudged closely behind, nudging him along. From time to time he'd stop and tug at the collar of his new uniform. Really, who even designed the thing? All black with one dingy little R? All it did was make him look like some faceless minion. And he was a king!

Rolling his eyes, Bowser grumbled and continued along. Nothing added up, and he still wanted to pummel whoever threw him into this mess. But, in spite of his irritation, he'd find a way outta this mess somehow. Maybe then he could add this "Johto" place to his Koopa empire.